Difference between revisions of "Category:EnvironmentModularity"

From polycount
Jump to: navigation, search
(design stuff belongs in CategoryGameDesign)
(CategoryEnvironment added)
Line 38: Line 38:
 
* [[Category:GameDesign]]
 
* [[Category:GameDesign]]
  
[[Category:EnvironmentModeling]]
+
[[Category:Environment]] [[Category:EnvironmentModeling]]

Revision as of 04:49, 19 September 2010

Category Environment Modularity

Topics about making modular environment art for games.

Modular means pieces are made to fit together according to a common pattern, so just a few pieces can be reused multiple times to create a bunch of variety.


Pages in This Category

Modular Design

How to plan out the development of modular environment pieces. The design of modular pieces is closely linked to game design; see for more.

Modular Workflow

How to create modular environment pieces.

More Information

Pages in category "EnvironmentModularity"

The following 9 pages are in this category, out of 9 total.

Personal tools
Namespaces

Variants
Actions
Navigation
Tools