Difference between revisions of "Category:TextureFormat"

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(Source File Formats: TGA added)
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* [[PNG]]
 
* [[PNG]]
 
* [[PSD]]
 
* [[PSD]]
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* [[TGA]]
 
* [[TIF]]
 
* [[TIF]]
  
 
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[[Category:Texturing]]
 
[[Category:Texturing]]

Revision as of 19:33, 11 January 2015

These are bitmap file formats commonly used by game artists.

File formats come in two basic categories: Source files vs. Runtime files.

The main reasons for converting are to save memory and to store MipMaps.

Source File Formats


Pages in category "TextureFormat"

The following 12 pages are in this category, out of 12 total.

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