Difference between revisions of "Category:TextureFormat"

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Bitmap file formats commonly used by game artists.
= Category Texture Format =
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These are texture file formats that are commonly used by game artists, but they're not the final [[Category:TextureFormatRuntime|in-game formats]].
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Texture file formats come in two basic categories: those that are used at runtime (in-game), versus those that are used by artists in general but have to be converted to be used "live" in-game. The main reasons for converting are to reduce memory and to store [[MipMap|mips]].
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== Pages in This Category ==
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== To Be Added ==
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These pages are to be added in time:
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* [[BMP]]
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* [[EXR]]
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* [[GIF]]
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* [[HDR]]
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* [[JPG]]
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* [[PNG]]
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* [[PSD]]
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* [[TIF]]
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[[Category:Texturing]]
 
[[Category:Texturing]]

Latest revision as of 13:42, 14 March 2015

Bitmap file formats commonly used by game artists.


Pages in category "TextureFormat"

The following 12 pages are in this category, out of 12 total.

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