Difference between revisions of "Detail map"

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m (Throttlekitty moved page DetailMap to Detail map: Convert old>new space and case.)
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Revision as of 12:40, 14 August 2014

Detail Map

A detail map is used on an environment model to create up-close high-frequency details. It is combined in the shader with a regular color texture, with a higher amount of UV tiling so it makes smaller pixels, and it fades out at a medium distance to the main texture to hide any tiling artifacts.


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