Difference between revisions of "DrawOrder"

From polycount
Jump to: navigation, search
(Redirected page to Glossary#Draw Order)
(restored, and better)
 
Line 1: Line 1:
#REDIRECT [[Glossary#Draw_Order]]
+
Draw order means the way polygons are drawn in a game engine.
 +
 
 +
Back-to-front draw order means the furthest polygons are drawn first, and the rest are drawn one on top of another, with the last to draw being the one that appears to be in front of all the others.
 +
 
 +
[[Transparency_map|transparent]] polygons usually require this draw order, so closer polygons can show further polygons behind them.
 +
 
 +
----
 +
[[Category:Glossary]]

Latest revision as of 18:50, 25 February 2015

Draw order means the way polygons are drawn in a game engine.

Back-to-front draw order means the furthest polygons are drawn first, and the rest are drawn one on top of another, with the last to draw being the one that appears to be in front of all the others.

transparent polygons usually require this draw order, so closer polygons can show further polygons behind them.


Personal tools
Namespaces

Variants
Actions
Navigation
Tools