Difference between revisions of "GrassTechnique"

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(CategoryEnvironmentFoliage)
(CategoryEnvironmentFoliage link)
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* [http://www.polycount.com/forum/showthread.php?t=74765 Realistic Mowed Grass - ideas?] Polycount forum thread<<BR>>Realtime grass techniques for both long and short grass.
 
* [http://www.polycount.com/forum/showthread.php?t=74765 Realistic Mowed Grass - ideas?] Polycount forum thread<<BR>>Realtime grass techniques for both long and short grass.
 
* [http://www.kevinboulanger.net/grass.html Rendering Grass in Real Time with Dynamic Lighting] from Kévin Boulanger<<BR>>Research whitepaper on rendering grass efficiently for realtime use.
 
* [http://www.kevinboulanger.net/grass.html Rendering Grass in Real Time with Dynamic Lighting] from Kévin Boulanger<<BR>>Research whitepaper on rendering grass efficiently for realtime use.
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* [[Category:EnvironmentFoliage]] has more links to foliage tutorials.
  
 
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[[Category:TextureTechnique]] [[Category:EnvironmentFoliage]]
 
[[Category:TextureTechnique]] [[Category:EnvironmentFoliage]]

Revision as of 08:05, 27 April 2012

Grass Technique

Grass in-game can be difficult to create.


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