Difference between revisions of "PaintingAcrossSeams"

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* Return to [[Polycount|Main Page]]<<BR>> Return to [[Category:Texturing]]
 
 
 
= Painting Across Seams =
 
= Painting Across Seams =
  
 
There are four common workflows for solving texture seams:
 
There are four common workflows for solving texture seams:
  
# Paint & save in your 2D painting app (Photoshop, GiMP, etc.), reload texture in your 3D app (3ds Max, Maya, etc.), repeat until seams are solved.
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# Paint & save in your 2D painting app (Photoshop, GiMP, etc.), reload texture in your 3D app (3ds Max, Maya, etc.) to examine, repeat until seams are solved.
# Use a 3D paint tool/plugin inside your 3D app to paint directly across the seams:
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# Use a 3D paint tool or plugin inside your 3D app to paint directly across the seams:
 
#* 3ds max:  
 
#* 3ds max:  
 
#** [http://docs.autodesk.com/3DSMAX/13/ENU/Autodesk%203ds%20Max%202011%20Help/files/WS1a9193826455f5ff-6672057a11ce3b1f807-74cb.htm Viewport Canvas] for Max 2010 and 2011. Layers are only supported in the Max 2011 version.  
 
#** [http://docs.autodesk.com/3DSMAX/13/ENU/Autodesk%203ds%20Max%202011%20Help/files/WS1a9193826455f5ff-6672057a11ce3b1f807-74cb.htm Viewport Canvas] for Max 2010 and 2011. Layers are only supported in the Max 2011 version.  
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#* [http://www.gamasutra.com/features/20061019/kojesta_01.shtml 3ds Max Tutorial] for this process - by ''[http://www.peterkojesta.com Peter Kojesta]''
 
#* [http://www.gamasutra.com/features/20061019/kojesta_01.shtml 3ds Max Tutorial] for this process - by ''[http://www.peterkojesta.com Peter Kojesta]''
  
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* Return to [[Polycount|Main Page]]<<BR>> Return to [[Category:Texturing]]
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[[Category:Texturing]] [[Category:TextureTechnique]]

Revision as of 13:03, 7 July 2010

Painting Across Seams

There are four common workflows for solving texture seams:

  1. Paint & save in your 2D painting app (Photoshop, GiMP, etc.), reload texture in your 3D app (3ds Max, Maya, etc.) to examine, repeat until seams are solved.
  2. Use a 3D paint tool or plugin inside your 3D app to paint directly across the seams:
    • 3ds max:
      • Viewport Canvas for Max 2010 and 2011. Layers are only supported in the Max 2011 version.
      • TexTools is a free set of tools. Camera Map allows projection painting in conjunction with your 2D painting app, via the Windows clipboard. Does not isolate the painted details on a transparent layer.
      • PolyBoost was the genesis of Viewport Canvas. It works in older versions of Max, but is not free. Does not isolate the painted details on a transparent layer.
      • TexPaint3D is a free painting plugin, but does not isolate the painted details on a transparent layer.
  3. Maya has various painting methods.
  4. Use a dedicated 3D painting program to paint directly across the seams:
  5. Use your 3D app's texture-baking tool and multiple UV channels:
    • Apply a 2nd UV layout that is setup to be seamless where the original seam was.
    • Bake it out to a new texture.
    • Fix the seam in your 2D painting app.
    • Apply the new map in your 3D app, and bake it back into the original UV layout.
    • 3ds Max Tutorial for this process - by Peter Kojesta

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