Difference between revisions of "Subdivision Surface Modeling"

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* [[Image:SubdivisionSurfaceModeling$subd_thepole.png]]<<BR>>[http://www.subdivisionmodeling.com/forums/showthread.php?t=907 The Pole] from the [http://www.subdivisionmodeling.com/ Subdivisionmodeling.com] forum<<BR>><<BR>>
 
* [[Image:SubdivisionSurfaceModeling$subd_thepole.png]]<<BR>>[http://www.subdivisionmodeling.com/forums/showthread.php?t=907 The Pole] from the [http://www.subdivisionmodeling.com/ Subdivisionmodeling.com] forum<<BR>><<BR>>
 
* [[Image:SubdivisionSurfaceModeling$subd_thepolerevised.png]]<<BR>>[http://www.subdivisionmodeling.com/forums/showthread.php?t=8000 The Pole - Revised] from the [http://www.subdivisionmodeling.com/ Subdivisionmodeling.com] forum<<BR>><<BR>>
 
* [[Image:SubdivisionSurfaceModeling$subd_thepolerevised.png]]<<BR>>[http://www.subdivisionmodeling.com/forums/showthread.php?t=8000 The Pole - Revised] from the [http://www.subdivisionmodeling.com/ Subdivisionmodeling.com] forum<<BR>><<BR>>
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* [http://gotwires.blogspot.de/ gotwires.blogspot.de] Got Wires is all about Subdivision Modeling: Video Tutorials, Sub-D Wires and Modeling Resources.<<BR>><<BR>>
  
 
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Revision as of 10:21, 14 June 2012

Subdivision Surface Modeling

Primers

Subdivision Surfaces: Overview video from The GuerrillaCG Project<
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Subdivision Topology Artifacts video from The GuerrillaCG Project<
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Técnicas modelado por subdivisión by Cristóbal Vila (English translation by Google) <
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Sub-Division Primer from Subdivisionmodeling.com<
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Hard Surfaces

Model a Detailed High Poly Fire Hydrant in 3ds Max - by Ben Tate<
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3D Tutorials from Per Abrahamsen aka Per128<
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modeling hi poly weapons is painful, any tips? from the Polycount Boards<
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Technical highpoly workflow tutorial and scripts from the Polycount Boards<
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Hands-on mini-tuts for mechanical sub-d from the Polycount Boards<
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How to create circular holes by subdivision by Etereae Studios (translated into English by Google)<
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Inorganic Modeling Fundamentals : Part 1 for 3ds Max by Grant Warwick <
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Inorganic Modeling Fundamentals : Part 2 for 3ds Max by Grant Warwick <
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ModelingBathroomTiles - by okkun<
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Organic Surfaces

The Making of Moff - High Polygon Realistic Character Creation - by Darren "Daz" Pattenden<
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Modeling shoe laces, boot laces... etc. from the Polycount Boards<
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