Difference between revisions of "Subdivision Surface Modeling"

From polycount
Jump to: navigation, search
(subd_perna thumbnail)
(subd_selwy thumbnail)
Line 33: Line 33:
 
* [[Image:SubdivisionSurfaceModeling$subd_howumodeldemshapes.png]]<<BR>>
 
* [[Image:SubdivisionSurfaceModeling$subd_howumodeldemshapes.png]]<<BR>>
 
  [http://boards.polycount.net/showthread.php?t=56014 FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD MORE GEO] from the [http://boards.polycount.net/ Polycount Boards]<<BR>><<BR>>
 
  [http://boards.polycount.net/showthread.php?t=56014 FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD MORE GEO] from the [http://boards.polycount.net/ Polycount Boards]<<BR>><<BR>>
 +
 +
* [[Image:SubdivisionSurfaceModeling$subd_selwy.png]]<<BR>>
 +
[http://www.selwy.com/2012/hard-surface-sculpting/ Hard Surface Sculpting – ZBrush] by Selwy
  
 
* [[attachment:subd_floatingpanelinglines.jpg|Image:SubdivisionSurfaceModeling/attachments/subd_floatingpanelinglines_thumb.jpg]]<<BR>>
 
* [[attachment:subd_floatingpanelinglines.jpg|Image:SubdivisionSurfaceModeling/attachments/subd_floatingpanelinglines_thumb.jpg]]<<BR>>
Line 67: Line 70:
  
 
* [[Image:SubdivisionSurfaceModeling$subd_chainmailneox.png]] <<BR>> [http://boards.polycount.net/showpost.php?p=1115091&postcount=156 Modeling chainmail in 3ds Max] - by ''[http://polyphobia.de Steffen "Neox" Unger]''<<BR>><<BR>>
 
* [[Image:SubdivisionSurfaceModeling$subd_chainmailneox.png]] <<BR>> [http://boards.polycount.net/showpost.php?p=1115091&postcount=156 Modeling chainmail in 3ds Max] - by ''[http://polyphobia.de Steffen "Neox" Unger]''<<BR>><<BR>>
 
[http://www.selwy.com/2012/hard-surface-sculpting/ Hard Surface Sculpting – Hard Surface Modelling] by Selwy
 
  
 
<span id="OS"></span>
 
<span id="OS"></span>

Revision as of 09:46, 19 July 2014

Subdivision Surface Modeling

This is a modeling technique for making high-poly hard-surface models. For game artists, this usually means mechanical/constructed items, which can then be baked into normal maps and other.

Primers

Subdivision Surfaces: Overview video from The GuerrillaCG Project<
><
>
Subdivision Topology Artifacts video from The GuerrillaCG Project<
><
>
Hard Surface Fundamentals for 3ds Max by Grant 'sathe' Warwick<
><
>
Técnicas modelado por subdivisión by Cristóbal Vila (English translation by Google) <
><
>
Sub-Division Primer from Subdivisionmodeling.com<
><
>

Hard Surfaces

FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD MORE GEO from the Polycount Boards<
><
>
Hard Surface Sculpting – ZBrush by Selwy
Making paneling lines as a floater for 3ds Max by Ralphie 'boyluya' Agenar. From the Polycount Forum thread Firefall - Hard surface Art Dump.<
><
>
3D Tutorials from Per Abrahamsen aka Per128<
><
>
How to create circular holes by subdivision by Etereae Studios (translated into English by Google)<
><
>
Subdivision Tips – Hard Surface Modelling by Alberto 'Blaizer' Lozano (translated into English by Google)<
><
>
Creating a Next-Gen Sci-Fi Prop video tutorial by Evan 'racer445' Herbert. Shows the "double smooth" modeling trick for 3ds Max: use smoothing groups to define hard edges, add a TurboSmooth modifier set to preserve smoothing groups, then another without on top.<
><
>
Model a Detailed High Poly Fire Hydrant in 3ds Max - by Ben Tate<
><
>
ModelingBathroomTiles - by okkun<
><
>
modeling hi poly weapons is painful, any tips? from the Polycount Boards<
><
>
Technical highpoly workflow tutorial and scripts from the Polycount Boards<
><
>

Organic Surfaces

The Making of Moff - High Polygon Realistic Character Creation - by Darren "Daz" Pattenden<
><
>
Modeling shoe laces, boot laces... etc. from the Polycount Boards<
><
>

Tips & Tricks

File:SubdivisionSurfaceModeling$subdiv stepdownguide.png File:SubdivisionSurfaceModeling$subdiv roundinsets.jpg File:SubdivisionSurfaceModeling$subdiv tubes-oblastradiuso.jpg File:SubdivisionSurfaceModeling$subdiv tesselation.jpg File:SubdivisionSurfaceModeling$subdiv transition.jpg File:SubdivisionSurfaceModeling$subdiv cylinder-ngon.jpg File:SubdivisionSurfaceModeling$subdiv cylinder-cap.jpg File:SubdivisionSurfaceModeling$subdiv cylinder-extrusion.jpg File:SubdivisionSurfaceModeling$subdiv cylinder-extrusion2.jpg File:SubdivisionSurfaceModeling$subdiv cylinder-extrusion3.png File:SubdivisionSurfaceModeling$subdiv cylinder-extrusion4.gif File:SubdivisionSurfaceModeling$subdiv rims-alecmoody.jpg File:SubdivisionSurfaceModeling$subdiv gunstock-racer445.jpg File:SubdivisionSurfaceModeling$subdiv leica-joewilson.jpg File:SubdivisionSurfaceModeling$subdiv bolt-insets.png

More Information


Personal tools
Namespaces

Variants
Actions
Navigation
Tools