Difference between revisions of "User:Cman2k"

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* Email: <<[[MailTo]](cman2k AT gmail DOT com)>>
 
* Email: <<[[MailTo]](cman2k AT gmail DOT com)>>
  
== New Front Page? ==
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= New Front Page =
= Welcome to the Polycount Wiki! =
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The Polycount Wiki is a catalog of information aimed at artists working in game development, whether professional or hobbyist.
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{| border="1" cellpadding="2" cellspacing="0"
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|< #000000>|Information
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|<#000000>|Discipline
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|-
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| History of Polycount<<BR>>Game Industry<<BR>>Game Design<<BR>>Game Statistics
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| Animation<<BR>>Environment Art<<BR>>Character Art<<BR>>Special Effects<<BR>>2D Traditional
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|}
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If you'd like to edit or add to the wiki, first [http://www.polycount.com/forum/register.php register] a Forum account, then send a PM to [http://www.polycount.com/forum/private.php?do=newpm&u=13837 EricChadwick]. He needs two things: your email address, and the name you want to use (real name in FirstnameLastname format, or your Forum name).
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When working on the wiki, be sure to use our [[guidelines and help pages]] if necessary.  There is plenty of [[Work to do]]!
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-----
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== Eric's Ideas ==
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* How To Contribute on a separate page.
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* Links alphabetized, some renamed, some added.
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* Adam is interested in revamping [http://www.ericchadwick.com/portfolio/glossary/ the old glossary] that I shared on polycount back in 2001 or so, the idea is we could add links in our pages to standard definitions.
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* Not sure where we would include any game-specific tutorials. For now, we could link to them from '''History of Polycount''', but eventually we may need a dedicated section (not really a Discipline or a Tech).
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* Game Statistics can be linked from Game Industry. Shaders can be linked from Game Technology and from Presentation.
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* What do you think?
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= Welcome to the Polycount Wiki! =
 
= Welcome to the Polycount Wiki! =
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|}
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<pre><nowiki>#!wiki comment/dotted
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* Lighting -> Move into environments
 +
* Texture Coordinates -> Split into Environments/Characters
 +
* Texturing -> Split/Mirror into Environments/Characters
 +
--Carlos Montero
 +
</nowiki></pre>
 +
 +
 +
 +
<pre><nowiki>#!wiki comment/dotted
 +
* How To Contribute on a separate page.
 +
* Game Statistics can be linked from Game Industry. Shaders can be linked from Game Technology and from Presentation.
 +
* Adam is interested in revamping [[http://www.ericchadwick.com/portfolio/glossary/|the old glossary]] that I shared on polycount back in 2001 or so, the idea is we could add links in our pages to standard definitions.
 +
* Not sure where we would include any game-specific tutorials. For now, we could link to them from '''History of Polycount''', but eventually we may need a dedicated section (not really a Discipline or a Tech).
 +
--Eric Chadwick
 +
</nowiki></pre>
 +
 +
 +
 +
<pre><nowiki>#!wiki comment/dotted
 +
* Glossary, VERY YES.
 +
* added Game Engines category under technology.  This seems perfectly reasonable to me, what do you think?
 +
--Carlos Montero
 +
</nowiki></pre>
 +
  
 
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Revision as of 01:31, 5 July 2010

CarlosMontero

Nickname Origin

cman2k: back from the AOL days when I was 13 and my name was cmans2kool B)

Links

New Front Page

Welcome to the Polycount Wiki!

The Polycount Wiki is a catalog of information aimed at artists working in game development, whether professional or hobbyist.

Information Art Disciplines
Game Industry<
>History of Polycount<
>How to Contribute<
>Reference Images<
>Wiki Members
Animation<
>Character<
>Concept<
>Design<
>Effects<
>Environment<
>Interface


#!wiki comment/dotted
 * Lighting -> Move into environments
 * Texture Coordinates -> Split into Environments/Characters
 * Texturing -> Split/Mirror into Environments/Characters
--Carlos Montero


#!wiki comment/dotted
 * How To Contribute on a separate page.
 * Game Statistics can be linked from Game Industry. Shaders can be linked from Game Technology and from Presentation.
 * Adam is interested in revamping [[http://www.ericchadwick.com/portfolio/glossary/|the old glossary]] that I shared on polycount back in 2001 or so, the idea is we could add links in our pages to standard definitions.
 * Not sure where we would include any game-specific tutorials. For now, we could link to them from '''History of Polycount''', but eventually we may need a dedicated section (not really a Discipline or a Tech).
--Eric Chadwick


#!wiki comment/dotted
 * Glossary, VERY YES.
 * added Game Engines category under technology.  This seems perfectly reasonable to me, what do you think?
--Carlos Montero



How to Contribute

If you'd like to contribute to the wiki, you'll need a wiki account. First register a Forum account, then send a PM to EricChadwick. He needs two things: your email address (for password recovery, never shared) and the name you want to use (real name in FirstnameLastname format, or your Forum name).

If you have questions about how it's done, check out HelpOnEditing. There's also a link at the bottom of the page editor.

Finally, if you want some major brownie points, check out the Work To Do page. |-)


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