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  • #REDIRECT [[Texture atlas]]
    27 B (3 words) - 17:41, 21 August 2014
  • A Texture Atlas describes the method of packing many separate textures together into a sing The textures can either be cropped out of the atlas by adding more edges to the model and cutting up the [[Texture Coordinates|
    8 KB (1,156 words) - 14:51, 21 June 2020

Page text matches

  • ...ed an Atlas layout. Alternatively, sometimes the UVs can be arranged in an atlas layout and the occlusion can use them as-is, while other tiled textures can
    10 KB (1,675 words) - 18:27, 5 September 2023
  • Rectangular textures packed inside a [[Texture atlas]] can also be tiled. * [[Texture atlas]]
    6 KB (871 words) - 08:59, 12 May 2016
  • * [[Texture atlas]]
    5 KB (657 words) - 11:26, 20 August 2023
  • When a game model uses a single texture sheet ([[Texture atlas]]) the image will have areas that are used for the textures and blank areas
    4 KB (657 words) - 09:08, 10 June 2017
  • * Use atlas maps to get many small items together in one texture/material/shader.
    2 KB (358 words) - 04:43, 29 July 2014
  • * [http://www.scriptspot.com/3ds-max/scripts/texture-atlas-generator Texture Atlas Generator]
    5 KB (769 words) - 13:20, 14 March 2015
  • * [[Texture atlas]]
    12 KB (1,587 words) - 19:49, 4 March 2023
  • #REDIRECT [[Texture atlas]]
    27 B (3 words) - 17:41, 21 August 2014
  • * [[Texture atlas]]
    919 B (108 words) - 13:51, 24 May 2015
  • A Texture Atlas describes the method of packing many separate textures together into a sing The textures can either be cropped out of the atlas by adding more edges to the model and cutting up the [[Texture Coordinates|
    8 KB (1,156 words) - 14:51, 21 June 2020
  • #REDIRECT [[Texture Atlas]]
    27 B (3 words) - 02:14, 4 August 2014
  • ...1 square. However, multiple tiling textures can be arranged in a [[Texture atlas]] as [http://udn.epicgames.com/Three/TerrainAdvancedTextures.html#Texture%2 ...s for Tiling Textures in 3ds Max] - by Chris Holden, how to make [[Texture atlas]]es.
    10 KB (1,448 words) - 21:40, 17 May 2020
  • ...UDK] - by [http://www.torfrick.com/ Tor 'Snefer' Frick]. Extreme [[Texture atlas]]ing and [[ChannelPacking]]. * [[Texture atlas]]
    10 KB (1,211 words) - 12:46, 15 November 2023

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