Difference between revisions of "Category:Portfolio"

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("Creating" split into Design vs. Methods)
("Examples" added)
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* [[NateWhitePortfolioAdvice|Portfolio Advice by Nate White]] is a solid summary for recent graduates about what their portfolios need.
 
* [[NateWhitePortfolioAdvice|Portfolio Advice by Nate White]] is a solid summary for recent graduates about what their portfolios need.
 
* [http://www.polycount.com/forum/showthread.php?t=76811 Should portfolios demonstrate versatility?] on the Polycount forum talks about focus.
 
* [http://www.polycount.com/forum/showthread.php?t=76811 Should portfolios demonstrate versatility?] on the Polycount forum talks about focus.
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== Examples ==
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* [http://www.polycount.com/forum/showthread.php?t=80509 Your favorite portfolio?] on the Polycount forum has links to members' favorite artist portfolios.
  
 
== Methods ==
 
== Methods ==

Revision as of 07:27, 28 January 2011

Category Portfolio

How to create an artist portfolio for a career in game development.

Design

Examples

Methods

Art Software

  • on the wiki lists which art software professionals use.
  • Free or low cost 3D and 2D apps on the Polycount forum has advice about free and low-cost software to use.

Getting a Job

  • on the wiki has tips about getting and keeping a job as an artist in games.

Pages in This Category

Pages in category "Portfolio"

The following 6 pages are in this category, out of 6 total.

Personal tools
Namespaces

Variants
Actions
Navigation
Tools