Difference between revisions of "Flow map"

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== Related Pages ==
 
== Related Pages ==
 
* [[Curvature map]]
 
* [[Curvature map]]
* [[DuDvMap]]
+
* [[DuDv map]]
* [[NormalMap]]
+
* [[Normal map]]
* [[RadiosityNormalMap]]
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* [[Radiosity normal map]]
* [[VectorDisplacementMap]]
+
* [[Vector displacement map]]
  
 
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[[Category:Texturing]] [[Category:TextureTypes]] [[Category:BumpMap]]
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[[Category:Texturing]] [[Category:TextureTypes]] [[Category:Bump map]]

Revision as of 11:19, 14 August 2014

Flow Map

A flow map stores directional information in a texture, also called a vector field. This can be used to control the UV coordinates for a water texture, to make the texture flow around rocks. It can also be used to control the direction of a hairstyle's anisotropic specular highlight.

Flow Map Links

Flow Map Whitepapers

Related Pages


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