Difference between revisions of "Tiling"
From polycount
Cheeseplus (Talk | contribs) m (1 revision) |
EricChadwick (Talk | contribs) (cleanup, adding links) |
||
Line 1: | Line 1: | ||
− | |||
− | |||
− | |||
− | |||
− | |||
The method of repeating a [[Texture|texture]] more than once across a [[Polygon|polygon]]. A tiled texture looks best if its edges seamlessly match up with each other, top to bottom and side to side. Tiling is a common method of using the smallest texture possible to cover a large area, like a small texture of a couple bricks tiling across a large polygon, creating a big brick wall. | The method of repeating a [[Texture|texture]] more than once across a [[Polygon|polygon]]. A tiled texture looks best if its edges seamlessly match up with each other, top to bottom and side to side. Tiling is a common method of using the smallest texture possible to cover a large area, like a small texture of a couple bricks tiling across a large polygon, creating a big brick wall. | ||
Need to cover in more detail: repeat edge pixels, decal, texture filtering with non-tiling textures. | Need to cover in more detail: repeat edge pixels, decal, texture filtering with non-tiling textures. | ||
+ | |||
+ | == Tiling Tutorials == | ||
+ | * [[ValueCorrection]] - Using LAB color in Photoshop to help fix tiling. | ||
+ | * http://www.twisted-strand.com/ut_tutorials/text_tut/index.html - Using the Clone brush in Photoshop to help fix tiling. | ||
+ | * http://www.twisted-strand.com/ut_tutorials/text_tut/index2.html - How to use the High Pass filter. | ||
+ | * http://www.twisted-strand.com/ut_tutorials/text_tut/index4.html - How to correct perspective to tile a texture like bricks. | ||
+ | |||
+ | == Tiling Tools == | ||
+ | * [[Tools#Tiled_Texture_Tools]] - Tools to create tiling textures, or to preview tiling while you edit. | ||
+ | * [[PhotoshopTools#Actions.2C_Filters.2C_Scripts]] - Tools for use in Photoshop. | ||
+ | |||
---- | ---- | ||
[[Category:Glossary]] | [[Category:Glossary]] |
Revision as of 06:33, 26 September 2014
The method of repeating a texture more than once across a polygon. A tiled texture looks best if its edges seamlessly match up with each other, top to bottom and side to side. Tiling is a common method of using the smallest texture possible to cover a large area, like a small texture of a couple bricks tiling across a large polygon, creating a big brick wall.
Need to cover in more detail: repeat edge pixels, decal, texture filtering with non-tiling textures.
Tiling Tutorials
- ValueCorrection - Using LAB color in Photoshop to help fix tiling.
- http://www.twisted-strand.com/ut_tutorials/text_tut/index.html - Using the Clone brush in Photoshop to help fix tiling.
- http://www.twisted-strand.com/ut_tutorials/text_tut/index2.html - How to use the High Pass filter.
- http://www.twisted-strand.com/ut_tutorials/text_tut/index4.html - How to correct perspective to tile a texture like bricks.
Tiling Tools
- Tools#Tiled_Texture_Tools - Tools to create tiling textures, or to preview tiling while you edit.
- PhotoshopTools#Actions.2C_Filters.2C_Scripts - Tools for use in Photoshop.