Difference between revisions of "Category:EnvironmentFoliage"

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* [http://www.branches.ws/ Branches script for 3ds Max]
 
* [http://www.branches.ws/ Branches script for 3ds Max]
 
* [http://www.youtube.com/watch?v=bG79EosNiBQ SpeedTree in UDK] ($)
 
* [http://www.youtube.com/watch?v=bG79EosNiBQ SpeedTree in UDK] ($)
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== Foliage Rendering ==
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* [[TransparencyMap#Alpha_Blend|TransparencyMap#Alpha Blend]]
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* [[TransparencyMap#Sorting_Problems|TransparencyMap#Sorting Problems]]
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* [[VertexNormal#Foliage_Shading|VertexNormal#Foliage Shading]]
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* [[EmissiveMap|Emissive]]
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* [[NormalMap|NormalMap]]
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* [http://discussms.hosting.lsoft.com/SCRIPTS/WA-MSD.EXE?A1=ind1009A&L=DIRECTXDEV#3 Foliage Alpha] thread from the DIRECTXDEV mailing list.<<BR>>Programmers reveal the rendering and sorting methods they use for foliage alphas.
  
 
[[Category:Environment]] [[Category:EnvironmentModeling]] [[Category:EnvironmentTexturing]]
 
[[Category:Environment]] [[Category:EnvironmentModeling]] [[Category:EnvironmentTexturing]]

Revision as of 08:31, 3 September 2010

Category Environment Foliage

Topics about foliage and vegetation in games.


Pages in This Category

Foliage Tutorials

Foliage Modeling Tools

There are a lot of tools for modeling high-resolution plants, but few for modeling game-resolution models. Here are a few...

Foliage Rendering

Pages in category "EnvironmentFoliage"

The following 3 pages are in this category, out of 3 total.

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