Difference between revisions of "Category:EnvironmentFoliage"

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(Creating Foliage for UDK)
(TreeGen script for 3ds Max)
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== Foliage Modeling Tools ==
 
== Foliage Modeling Tools ==
 
There are a lot of tools for modeling high-resolution plants, but few for modeling game-resolution models. Here are a few...
 
There are a lot of tools for modeling high-resolution plants, but few for modeling game-resolution models. Here are a few...
 +
* [http://www.polycount.com/forum/showthread.php?t=93240 TreeGen script for 3ds Max]
 
* [http://ngplant.sourceforge.net/ ngPlant]
 
* [http://ngplant.sourceforge.net/ ngPlant]
 
* [http://www.frecle.net/index.php?show=treed.about frecle tree[d]] (exports formats .B3D, .OBJ, .X)
 
* [http://www.frecle.net/index.php?show=treed.about frecle tree[d]] (exports formats .B3D, .OBJ, .X)

Revision as of 11:11, 23 April 2012

Category Environment Foliage

Topics about foliage and vegetation in games.


Pages in This Category

Foliage Tutorials

Foliage Modeling Tools

There are a lot of tools for modeling high-resolution plants, but few for modeling game-resolution models. Here are a few...

Foliage Rendering

Pages in category "EnvironmentFoliage"

The following 3 pages are in this category, out of 3 total.

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