Difference between revisions of "Category:EnvironmentFoliage"

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(Uly's ivy)
(any tutorials on grouping and spreading out vegetation realistically)
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== Foliage Tutorials ==
 
== Foliage Tutorials ==
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 +
* [http://www.polycount.com/forum/showthread.php?t=98976 any tutorials on grouping and spreading out vegetation realistically] Polycount forum thread.
 
* [http://www.polycount.com/forum/showthread.php?p=1312273#post1312273 "BC" - some simple, game-friendly ivy] - by [http://microwavetower.blogspot.com/ James 'Uly' Stout]<<BR>>How to create game-friendly ivy meshes & textures.
 
* [http://www.polycount.com/forum/showthread.php?p=1312273#post1312273 "BC" - some simple, game-friendly ivy] - by [http://microwavetower.blogspot.com/ James 'Uly' Stout]<<BR>>How to create game-friendly ivy meshes & textures.
 
* [http://oggyart.com/blog/?p=299 Climbing Rose Tutorial] - by ''[http://www.oggyart.com Mark 'Jenn0_Bing' Foreman]''<<BR>>How to create custom and efficient ivy-style meshes in 3ds Max.
 
* [http://oggyart.com/blog/?p=299 Climbing Rose Tutorial] - by ''[http://www.oggyart.com Mark 'Jenn0_Bing' Foreman]''<<BR>>How to create custom and efficient ivy-style meshes in 3ds Max.

Revision as of 15:04, 9 May 2012

Category Environment Foliage

Topics about foliage and vegetation in games.


Pages in This Category

Foliage Tutorials

Foliage Modeling Tools

There are a lot of tools for modeling high-resolution plants, but few for modeling game-resolution models. Here are a few...

Foliage Rendering

Pages in category "EnvironmentFoliage"

The following 3 pages are in this category, out of 3 total.

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