Difference between revisions of "Category:Props"

From polycount
Jump to: navigation, search
(cleanup)
(better summary)
Line 1: Line 1:
This category covers creating props for games: crates, barrels, weapons, etc.
+
Props are environment models which are usually static in a game, or else used for simple interactions (throwable, destroyable). For example crates, rocks, trees, non-drivable vehicles.
 
+
* [http://www.polycount.com/forum/showthread.php?t=120670 Creating a Modular Weapon Pipeline] thread from the Polycount forum
+
  
 
----
 
----
 
[[Category:Discipline]] [[Category:Environment]]
 
[[Category:Discipline]] [[Category:Environment]]

Revision as of 11:58, 14 March 2015

Props are environment models which are usually static in a game, or else used for simple interactions (throwable, destroyable). For example crates, rocks, trees, non-drivable vehicles.


Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Props"

The following 6 pages are in this category, out of 6 total.

Personal tools
Namespaces

Variants
Actions
Navigation
Tools