Difference between revisions of "Category:EnvironmentLighting"
From polycount
(Moving to the new discipline-based structure) |
(TableOfContents, links) |
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| − | == | + | == Lighting Links == |
| − | * [[ | + | * [[AmbientOcclusionVertexColor]] |
| − | * [[ | + | * [[Category:ConceptFundamentals#Painting_Fundamentals]] |
| − | * [[Model Presentation]] | + | * [[Category:Shaders]] |
| + | * [[Model Presentation#Lighting]] | ||
| + | * [[SmoothingGroups]] | ||
| + | * [[VertexNormal]] | ||
| + | |||
| + | == Lighting Tutorials == | ||
* [http://udn.epicgames.com/Three/VolumetricLightbeamTutorial.html UDN Volumetric Light Beam Tutorial] | * [http://udn.epicgames.com/Three/VolumetricLightbeamTutorial.html UDN Volumetric Light Beam Tutorial] | ||
Revision as of 20:26, 2 August 2012
Contents
Category Environment Lighting
Topics about lighting in games.