Difference between revisions of "User:EricChadwick"

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=== To Do ===
 
=== To Do ===
 
* Add modular info from [http://www.polycount.com/forum/showthread.php?t=150351 this thread] to [[Modular_environments|this wiki page]].
 
* Add modular info from [http://www.polycount.com/forum/showthread.php?t=150351 this thread] to [[Modular_environments|this wiki page]].
* Some tutorials are missing their images, see [[TexturingTutorials#Painting_Stylistic_Textures]].
 
* Visual examples for [[Transparency_map]].
 
 
* [[Normal_map]] is too long, and out of date.
 
* [[Normal_map]] is too long, and out of date.
 
* PBR.
 
* PBR.

Revision as of 13:57, 24 April 2015


  • I'm a veteran game development artist with experience in various roles.
  • I'm also an administrator for this wiki; if you have any questions feel free to contact me.

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To Do

Image Formatting

This lava shader uses vertex alpha for transparent edges. Image by Eric Chadwick.

2dtut thumbwar.png Image as a link.

Alpha 8bit.gif Alpha 4bit.gif
Alphas by Eric Chadwick
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