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− | __NOTOC__
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− | <!-- ## page was renamed from [[Category:Portfolios]] -->
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− | = Category Portfolio =
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− | How to create an artist portfolio for a career in game development.
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− | == Creating a Portfolio ==
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− | * [http://boards.polycount.net/showthread.php?t=39516 Your Portfolio Repels Jobs] on the Polycount forum describes the do's and don'ts of online portfolios.
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− | * [[NateWhitePortfolioAdvice|Portfolio Advice by Nate White]] is a solid summary for recent graduates about what their portfolios need.
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− | * [http://boards.polycount.net/showthread.php?t=44187 Setting up a quick portfolio site] on the Polycount forum has more ideas for creating an online portfolio.
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− | * [http://www.polycount.com/forum/showthread.php?t=76811 Should portfolios demonstrate versatility?] on the Polycount forum talks about focus.
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− | * [[Model Presentation]] has tutorials and techniques for rendering your models.
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− | * [[Category:Shaders]] has links to cool shaders for rendering your models.
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− | == Art Software ==
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− | * [[Category:Tools]] on the wiki lists which art software professionals use.
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− | * [http://www.polycount.com/forum/showthread.php?t=34673 Free or low cost 3D and 2D apps] on the Polycount forum has advice about free and low-cost software to use.
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− | == Getting a Job ==
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− | * [[Category:GameIndustry]] on the wiki has tips about getting and keeping a job as an artist in games.
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− | == Pages in This Category ==
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− | [[Category:Technology]]
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