Difference between revisions of "Model Presentation"

From polycount
Jump to: navigation, search
(syntax)
(removed breadcrumbs, added category)
Line 1: Line 1:
 
__NOTOC__
 
__NOTOC__
* [[Polycount|Main Page]] > [[Category:Modeling]] > Model Presentation
 
 
 
= Model Presentation =
 
= Model Presentation =
 
<!-- ## Template: -->
 
<!-- ## . [[Media:}}|<<BR>>|] - by ''[[|]]<<BR>>.<<BR>><<BR>> -->
 
  
 
== Lighting ==
 
== Lighting ==
Line 26: Line 21:
 
* [[Image:Model_Presentation$modelmat_udk.png]] <<BR>> [http://www.polycount.com/forum/showthread.php?t=73930 Setting up UDK for portfolio renders?] thread on Polycount <<BR>> Helpful tips about using UDK to create nice screenshots of your models. See also [http://www.gameartisans.org/forums/showpost.php?p=210702&postcount=4 this post from Lamont] about capturing animation from UDK.
 
* [[Image:Model_Presentation$modelmat_udk.png]] <<BR>> [http://www.polycount.com/forum/showthread.php?t=73930 Setting up UDK for portfolio renders?] thread on Polycount <<BR>> Helpful tips about using UDK to create nice screenshots of your models. See also [http://www.gameartisans.org/forums/showpost.php?p=210702&postcount=4 this post from Lamont] about capturing animation from UDK.
  
<<BR>>
+
----
* [[Polycount|Main Page]] > [[Category:Modeling]] > Model Presentation
+
[[Category:Modeling]]

Revision as of 00:02, 7 July 2010

Model Presentation

Lighting

High-Poly Models

Low-Poly Models

Low-poly models are usually best presented as screenshots from a game engine, or from your modeling app's viewport using.


Personal tools
Namespaces

Variants
Actions
Navigation
Tools