Difference between revisions of "Category:EnvironmentLighting"
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== Lighting Links == | == Lighting Links == | ||
− | + | * [[Category:Rendering]] | |
− | * [[Category: | + | |
* [[Category:Shaders]] | * [[Category:Shaders]] | ||
* [[Model Presentation#Lighting]] | * [[Model Presentation#Lighting]] | ||
+ | * [[Category:ConceptFundamentals]]#Painting_Fundamentals | ||
+ | * [[AmbientOcclusionVertexColor]] | ||
* [[SmoothingGroups]] | * [[SmoothingGroups]] | ||
* [[VertexNormal]] | * [[VertexNormal]] |
Revision as of 09:37, 21 September 2013
Contents
Category Environment Lighting
Topics about lighting in games.
Lighting Links
- Model Presentation#Lighting
- Painting_Fundamentals
- AmbientOcclusionVertexColor
- SmoothingGroups
- VertexNormal
Lighting Tutorials
- UDN Volumetric Light Beam Tutorial
- The Hows and Whys of Level Design - Lighting (excerpt) - by Sjoerd 'hourences' De Jong