Difference between revisions of "Environment Concepts"
From polycount
m (Fixed polycount links) |
EricChadwick (Talk | contribs) (→Environment Concept Art: Concept_Reference) |
||
Line 5: | Line 5: | ||
== Environment Concept Art == | == Environment Concept Art == | ||
* [http://polycount.com/discussion/82802 Where to find environment concepts?] from the Polycount forum | * [http://polycount.com/discussion/82802 Where to find environment concepts?] from the Polycount forum | ||
− | * [[ | + | * [[Concept_Reference]] = Concept art examples from games, anime, and movies. |
== Landscape Painting Tutorials == | == Landscape Painting Tutorials == |
Revision as of 06:55, 21 September 2018
Topics about creating environment concept art for games.
Environment Concept Art
- Where to find environment concepts? from the Polycount forum
- Concept_Reference = Concept art examples from games, anime, and movies.
Landscape Painting Tutorials
- Digital Environment/Landscape painting for beginners Polycount thread
- Enviromentoring and Tutorials, Tips & Tricks - at ConceptArt.Org
- Whit Brachna Snowy Mountain timelapse video with voiceover - by Whit Brachna (more freebies from Massive Black)
- Coastline step by step image - by Jaime Jones (final)
- Fire Escape step by step image - by Daarken
- Concept Design Video Tutorials ($) - by Feng Zhu
- Introduction to Landscape Matte Painting ($) - by Dylan Cole
More Information
- Level Design = How to design game environments.
- Concept Fundamentals = The basics of concept drawing and painting.
- Category:Reference = Reference imagery: photos, concept art, texture sites, etc.
- Category:ReferenceConcept = Concept art examples from games, anime, and movies.
- Category:TextureTechnique = Texturing techniques commonly used in game development.
- Painting Tutorials thread on the Polycount forum = Links to more painting tutorials.