Difference between revisions of "Category:GameIndustry"
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== Industry Insight == | == Industry Insight == | ||
* GDC 2010 [http://www.gdcvault.com/play/1012343/The-Belly-of-the-Whale The Belly of the Whale: Living a Creative Life in the Game Industry] - by [http://www.bobbates.com/ Bob Bates]<<BR>>Insights into how creative types can survive and thrive in the game industry. Highly recommended [http://www.polycount.com/forum/showthread.php?t=74876 by many Polycounters]. | * GDC 2010 [http://www.gdcvault.com/play/1012343/The-Belly-of-the-Whale The Belly of the Whale: Living a Creative Life in the Game Industry] - by [http://www.bobbates.com/ Bob Bates]<<BR>>Insights into how creative types can survive and thrive in the game industry. Highly recommended [http://www.polycount.com/forum/showthread.php?t=74876 by many Polycounters]. | ||
+ | * [[GameStatistics]] has more links. | ||
== Job Searching == | == Job Searching == |
Revision as of 14:59, 12 July 2010
Contents
Category Game Industry
Links and articles about the game industry: how to get game jobs, how to manage your role, etc.
Industry Insight
- GDC 2010 The Belly of the Whale: Living a Creative Life in the Game Industry - by Bob Bates<
>Insights into how creative types can survive and thrive in the game industry. Highly recommended by many Polycounters. - GameStatistics has more links.
Job Searching
Most game developers get their jobs by word of mouth, this industry puts personal contacts first and foremost. Networking is key; keep in contact with your friends and former co-workers.
- Industry tips: How to find a job in the game industry - by Christopher Natsuume<
>Frank tips about job searching. - The Phone Screen - by Joel "joelonsoftware" Spolsky<
>How companies weed out applicants, and how to present yourself to make the cut. - The Polycount threads Game and Mod Development Article and Some mod guidelines <
> All you need to know about creating or joining a mod team.
Resumes
- Getting Your Résumé Read - by Joel "joelonsoftware" Spolsky
- Sorting Resumes - by Joel "joelonsoftware" Spolsky
Portfolios
- The Polycount thread Your Portfolio Repels Jobs describes the do's and don'ts of online portfolios.
- The Polycount thread Setting up a quick portfolio site has more portfolio tips.
Art Tests
- The GameArtisans thread Art Test Master List<
>Links to art tests that game companies ask their art applicants to complete.
Interviews
- 10 Tips for Your First Interview - by Dave Sanford<
> Time-tested interview strategies:- Research
- Practice
- Clothing
- Get there early
- Observe
- Know thyself
- Handshake
- Listen
- Finishing
- Follow up
- Four Steps to a Better Job Interview - by Brad Karsh<
> Four simple things to improve your interviews.- Relax, not a battle of wits.
- Job description = questions that you'll be asked.
- Have answers about why you did certain things.
- Have questions about them.
- Ten Tips for the Interview Follow Up - by Carole Martin<
>How to avoid a non-response after your interview. - The Polycount thread job interview, 2-3 hours, why so long?<
>Game developers talking about the interview process they do, or have been through.
Salary Research
Do the research to figure out what a fair offer is for your skill level and geographic area.
- 2009 Game Industry Salary Survey - from Game Developer magazine (mostly USA) See also 2008, 2007, 2006.
- Senior Artist Salaries at Computer Software companies in United States - from Glassdoor.com (USA) Customize your search, and enter your salary data for full access.
- The Foreign Labor Certification Data Center - Online Wage Library - from the US Department of Labor (USA)
Negotiation
Salary negotiation is an essential skill that will be put to the test when you interview.
- Salary of a game programmer (artist, designer, or producer) - by Christer Ericcson, Sony Computer Entertainment
- Industry tips: How to not ask for money - by Christopher Natsuume
- Know Your Rights - The Myth of Pay Privacy - by KC Labor (USA)
Employee Rights
- National Labor Relations Board (USA)
- Directgov Employment Terms and Conditions (UK)
- Know Your Rights - by KC Labor (USA)
- The Polycount thread Discussing issues at work, grounds for firing? has information about workers discussing their compensation with one another.
Pages in category "GameIndustry"
The following 6 pages are in this category, out of 6 total.