Difference between revisions of "Portfolio"

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== Content ==
 
== Content ==
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* [[PortfolioContents]] - what Art Directors want for: Animator, Character Artist, Concept Artist, Environment/Prop Artist, Generalist, Technical Artist, User Interface Artist.
 
* [http://www.cgsociety.org/news/article/3027/how-to-create-a-stunning-portfolio-with-jared-sobotta How to Create a Stunning Portfolio, with Jared Sobotta - article | CGSociety]
 
* [http://www.cgsociety.org/news/article/3027/how-to-create-a-stunning-portfolio-with-jared-sobotta How to Create a Stunning Portfolio, with Jared Sobotta - article | CGSociety]
 
* [http://www.roberthalf.com/creativegroup/blog/expert-tips-on-how-to-create-a-killer-digital-portfolio Expert Tips on How to Create a Killer Digital Portfolio]
 
* [http://www.roberthalf.com/creativegroup/blog/expert-tips-on-how-to-create-a-killer-digital-portfolio Expert Tips on How to Create a Killer Digital Portfolio]
 
* [http://www.polycount.com/forum/showthread.php?t=39516 Your Portfolio Repels Jobs] by Jon Jones describes the do's and don'ts of artist portfolios.  
 
* [http://www.polycount.com/forum/showthread.php?t=39516 Your Portfolio Repels Jobs] by Jon Jones describes the do's and don'ts of artist portfolios.  
* [[PortfolioContents]] - what Art Directors want for: Animator, Character Artist, Concept Artist, Environment/Prop Artist, Generalist, Technical Artist, User Interface Artist.
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* [http://www.gdcvault.com/play/1022096/Killer-Portfolio-or-Portfolio-Killer GDC 2015 - Killer Portfolio or Portfolio Killer: Advice from Industry Artists] (document [http://www.gdcvault.com/play/1014812/Killer-Portfolio-or-Portfolio-Killer here])
* GDC 2015 - Killer Portfolio or Portfolio Killer: Advice from Industry Artists - [http://www.gdcvault.com/play/1022096/Killer-Portfolio-or-Portfolio-Killer video], [http://www.gdcvault.com/play/1014812/Killer-Portfolio-or-Portfolio-Killer document]
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* [http://www.bungie.net/News/content.aspx?type=topnews&cid=12496 Work at Bungie: Getting Past the Gatekeeper] details how to make the best impression on Bungie's hiring manager. (Note: reels are not important any more, unless you're an animator or effects or UI artist. All her other advice is golden though!)
 
* [http://www.bungie.net/News/content.aspx?type=topnews&cid=12496 Work at Bungie: Getting Past the Gatekeeper] details how to make the best impression on Bungie's hiring manager. (Note: reels are not important any more, unless you're an animator or effects or UI artist. All her other advice is golden though!)
 
* [[NateWhitePortfolioAdvice]] by Nate White has a solid summary for recent graduates about what their portfolios need.
 
* [[NateWhitePortfolioAdvice]] by Nate White has a solid summary for recent graduates about what their portfolios need.

Revision as of 11:03, 26 November 2017

How to create an artist portfolio for a career in game development.

Content

Methods

Art Software

Getting a Job

Generalist vs. Specialist

Examples


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