Difference between revisions of "Category:Portfolio"
From polycount
(Portfolio Advice by Nate White) |
("Creating" split into Design vs. Methods) |
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How to create an artist portfolio for a career in game development. | How to create an artist portfolio for a career in game development. | ||
− | == | + | == Design == |
* [http://boards.polycount.net/showthread.php?t=39516 Your Portfolio Repels Jobs] on the Polycount forum describes the do's and don'ts of online portfolios. | * [http://boards.polycount.net/showthread.php?t=39516 Your Portfolio Repels Jobs] on the Polycount forum describes the do's and don'ts of online portfolios. | ||
* [[NateWhitePortfolioAdvice|Portfolio Advice by Nate White]] is a solid summary for recent graduates about what their portfolios need. | * [[NateWhitePortfolioAdvice|Portfolio Advice by Nate White]] is a solid summary for recent graduates about what their portfolios need. | ||
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* [http://www.polycount.com/forum/showthread.php?t=76811 Should portfolios demonstrate versatility?] on the Polycount forum talks about focus. | * [http://www.polycount.com/forum/showthread.php?t=76811 Should portfolios demonstrate versatility?] on the Polycount forum talks about focus. | ||
+ | |||
+ | == Methods == | ||
+ | * [http://boards.polycount.net/showthread.php?t=44187 Setting up a quick portfolio site] on the Polycount forum has more ideas for creating an online portfolio. | ||
* [[Model Presentation]] has tutorials and techniques for rendering your models. | * [[Model Presentation]] has tutorials and techniques for rendering your models. | ||
* [[Category:Shaders]] has links to cool shaders for rendering your models. | * [[Category:Shaders]] has links to cool shaders for rendering your models. |
Revision as of 08:45, 14 November 2010
Category Portfolio
How to create an artist portfolio for a career in game development.
Design
- Your Portfolio Repels Jobs on the Polycount forum describes the do's and don'ts of online portfolios.
- Portfolio Advice by Nate White is a solid summary for recent graduates about what their portfolios need.
- Should portfolios demonstrate versatility? on the Polycount forum talks about focus.
Methods
- Setting up a quick portfolio site on the Polycount forum has more ideas for creating an online portfolio.
- Model Presentation has tutorials and techniques for rendering your models.
- has links to cool shaders for rendering your models.
Art Software
- on the wiki lists which art software professionals use.
- Free or low cost 3D and 2D apps on the Polycount forum has advice about free and low-cost software to use.
Getting a Job
- on the wiki has tips about getting and keeping a job as an artist in games.
Pages in This Category
Pages in category "Portfolio"
The following 6 pages are in this category, out of 6 total.