Difference between revisions of "Curvature map"
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= Curvature Map = | = Curvature Map = | ||
A map that stores the convexity/concavity of the mesh. Also called Concave, Convexity, Pits & Peaks, Worn Edge. | A map that stores the convexity/concavity of the mesh. Also called Concave, Convexity, Pits & Peaks, Worn Edge. | ||
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== Related Pages == | == Related Pages == | ||
− | * [[ | + | * [[Curvature map]] |
− | * [[ | + | * [[DuDv map]] |
− | * [[ | + | * [[Flow map]] |
− | * [[ | + | * [[Normal map]] |
− | * [[ | + | * [[Radiosity normal map]] |
− | * [[ | + | * [[Vector displacement map]] |
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− | [[Category:Texturing]] [[Category:TextureTypes]] [[Category: | + | [[Category:Texturing]] [[Category:TextureTypes]] [[Category:Bump map]] |
Revision as of 11:29, 14 August 2014
Curvature Map
A map that stores the convexity/concavity of the mesh. Also called Concave, Convexity, Pits & Peaks, Worn Edge.
The colors can be used to mask where the surface would get more wear, where it would accumulate more dirt, where sub-surface scattering might occur, to check for surface continuity, etc.
- corner vertex baking - maya mel/python thread on Polycount
- My Cavity Map Notes thread on Polycount
- r7_vertCurvature.py by 'rebb'<
>A Maya script that bakes concavity/convexity into VertexColor. - Worn Edges Using A Distorted Vertex Map by Neil Blevins<
>A 3ds Max tutorial what uses his script cornerEdgeToVertexMap to color the convex edges as VertexColor, and creates a procedural material to get chipped edges. - tc_curvature by Tom Cowland<
> A Mental Ray shader for calculating surface curvature. - Tension Modifier by Grant Adam<
>A modifier for 3ds Max that creates color data for Compression, Expansion, Concavity, and Convexity. - Curvature node by Denis Pontonnier<
>A shader node for Lightwave. - Convexity tool in Xnormal
- Worn Edges tool in TexTools for 3ds Max (not available yet)
[[attachment:vertcurvature_grantadam.jpg|Media:CurvatureMap/attachments/vertcurvature_grantadam.jpg |
Related Pages
- Curvature map
- DuDv map
- Flow map
- Normal map
- Radiosity normal map
- Vector displacement map