Difference between revisions of "Category:EnvironmentLighting"
From polycount
(Moving to the new discipline-based structure) |
(TableOfContents, links) |
||
Line 5: | Line 5: | ||
− | == | + | == Lighting Links == |
− | * [[ | + | * [[AmbientOcclusionVertexColor]] |
− | * [[ | + | * [[Category:ConceptFundamentals#Painting_Fundamentals]] |
− | * [[Model Presentation]] | + | * [[Category:Shaders]] |
+ | * [[Model Presentation#Lighting]] | ||
+ | * [[SmoothingGroups]] | ||
+ | * [[VertexNormal]] | ||
+ | |||
+ | == Lighting Tutorials == | ||
* [http://udn.epicgames.com/Three/VolumetricLightbeamTutorial.html UDN Volumetric Light Beam Tutorial] | * [http://udn.epicgames.com/Three/VolumetricLightbeamTutorial.html UDN Volumetric Light Beam Tutorial] | ||
Revision as of 20:26, 2 August 2012
Contents
Category Environment Lighting
Topics about lighting in games.