Difference between revisions of "Foliage"

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(Foliage Examples: Adrien Thierry trees, formatting)
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== Foliage Examples ==
 
== Foliage Examples ==
 
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|rowspan="2"|[[image:Airborn_Trees.jpg|frame|Image from [https://www.facebook.com/airborngame Airborn - Piño's Journey].]]
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|rowspan="2"|[[image:Airborn_Trees.jpg|Airborn_Trees.jpg]]
|[[image:Airborn_Trees2.jpg|thumb|300px|left|Image from [https://www.facebook.com/airborngame Airborn - Piño's Journey].]]
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|[[image:Airborn_Trees2.jpg|300px|left]]
 
|-
 
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|[[image:SlideNormalThief.jpg|thumb|300px|left|Image from [http://slidelondon.com/ Slide London].]]
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|[[image:SlideNormalThief.jpg|300px|left]]
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|colspan="2"|Images from [https://www.facebook.com/airborngame Airborn - Piño's Journey] by [http://slidelondon.com/ Slide London].
 
|}
 
|}
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{|
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|[[image:AdrienThierry_tree_02.jpg|600px|left]]
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|[[image:AdrienThierry_tree_01.jpg|500px|left]]
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|colspan="2"|Trees from DISHONORED by [http://adrienthierry.free.fr Adrien "Crêpator" Thierry], from the Polycount Forum thread [http://www.polycount.com/forum/showthread.php?t=141486 DISHONORED assets].
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* [http://simonschreibt.de/gat/airborn-trees/ A Game Art Trick: Airborn – Trees]  
 
* [http://simonschreibt.de/gat/airborn-trees/ A Game Art Trick: Airborn – Trees]  
 
* [http://www.polycount.com/forum/showthread.php?t=128021 Battlefield 4 Vegetation - Art dump] Polycount Forum thread.
 
* [http://www.polycount.com/forum/showthread.php?t=128021 Battlefield 4 Vegetation - Art dump] Polycount Forum thread.
 
* [http://www.crydev.net/viewtopic.php?p=981387#p981387 Foliage growth in CryEngine 3] Crydev forum post. Probably using a gradient in the alpha to grow the leaves. Another video [http://www.crydev.net/viewtopic.php?p=1000239#p1000239 here] showing both grass and leaf growth.
 
* [http://www.crydev.net/viewtopic.php?p=981387#p981387 Foliage growth in CryEngine 3] Crydev forum post. Probably using a gradient in the alpha to grow the leaves. Another video [http://www.crydev.net/viewtopic.php?p=1000239#p1000239 here] showing both grass and leaf growth.
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[[Category:Environment]] [[Category:EnvironmentFoliage]] [[Category:EnvironmentModeling]] [[Category:EnvironmentTexturing]]
 
[[Category:Environment]] [[Category:EnvironmentFoliage]] [[Category:EnvironmentModeling]] [[Category:EnvironmentTexturing]]

Revision as of 12:29, 12 April 2015

Topics about foliage and vegetation in games.

Foliage Tutorials

General Techniques

3ds Max

Maya

CryEngine

Unity

UDK

Foliage Tools

These tools are useful for creating game-resolution models.

Stand Alone

3ds Max

UDK

Foliage Rendering

Foliage Examples

Airborn_Trees.jpg
Airborn Trees2.jpg
SlideNormalThief.jpg
Images from Airborn - Piño's Journey by Slide London.


AdrienThierry tree 02.jpg
AdrienThierry tree 01.jpg
Trees from DISHONORED by Adrien "Crêpator" Thierry, from the Polycount Forum thread DISHONORED assets.




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