Difference between revisions of "Lighting"
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− | + | All about lighting in games. | |
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+ | [http://www.polycount.com/forum/showthread.php?p=2031508 Next gen Lighting] on the Polycount Forum. | ||
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[[Image:lighting_marmoset.png|link=http://www.marmoset.co/toolbag/learn/character-lighting]] [http://www.marmoset.co/toolbag/learn/character-lighting Character Lighting Tutorial - Marmoset] by ''[http://www.linkedin.com/in/earthquake Joe 'EarthQuake' Wilson]'' | [[Image:lighting_marmoset.png|link=http://www.marmoset.co/toolbag/learn/character-lighting]] [http://www.marmoset.co/toolbag/learn/character-lighting Character Lighting Tutorial - Marmoset] by ''[http://www.linkedin.com/in/earthquake Joe 'EarthQuake' Wilson]'' | ||
Revision as of 22:44, 22 June 2015
All about lighting in games.
Next gen Lighting on the Polycount Forum.
Character Lighting Tutorial - Marmoset by Joe 'EarthQuake' Wilson
Practical Light and Color ($) by Jeremy Vickery - video by a lighting artist at Pixar
Light for Visual Artists: Understanding & Using Light in Art & Design ($) by Richard Yot
Color and Light: A Guide for the Realist Painter ($) by James Gurney - lighting from a painter's perspective, lavishly illustrated.
Painting With Light ($) by John Alton - cinematographer's guide to lighting.
Digital Lighting and Rendering ($) by Jeremy Birn - digital artist's guide to lighting.
The Hows and Whys of Level Design - Lighting ($) by Sjoerd 'hourences' De Jong
Understanding Color by Andrew Price - video by a Blender artist, see also the web page version.
LIGHT - a detailed tutorial by Richard Yot
Advanced Lighting Techniques by Amaan Akram
Lighting Basics and You... thread on the Polycount Forum.
Three-Point Lighting for 3D Renderings by Jeremy Birn
PSG Art tutorial by Arne Niklas Jansson
More Information
- Category:Rendering
- Category:Shaders
- AmbientOcclusionVertexColor
- Concept_Fundamentals#Painting_Fundamentals
- Glow
- SmoothingGroups
- VertexNormal