Difference between revisions of "Gamma"

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(Yet another Gamma thread)
(Unity)
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* [[file:3dsMax_Gamma_JP.pdf]] by [http://jeffpatton.net Jeff Patton] - a quick rundown of gamma settings in 3ds Max.
 
* [[file:3dsMax_Gamma_JP.pdf]] by [http://jeffpatton.net Jeff Patton] - a quick rundown of gamma settings in 3ds Max.
 
* [http://www.polycount.com/forum/showthread.php?t=84229 Texture Leveling] Polycount forum thread - discussion about why some game textures are very dark, and how an understanding of gamma helps to explain this.
 
* [http://www.polycount.com/forum/showthread.php?t=84229 Texture Leveling] Polycount forum thread - discussion about why some game textures are very dark, and how an understanding of gamma helps to explain this.
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== Unity ==
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* [http://polycount.com/discussion/comment/2413892/#Comment_2413892 Converting sRGB to linear color space in Photoshop?]
  
 
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[[Category:TextureTechnique]]
 
[[Category:TextureTechnique]]

Revision as of 16:48, 26 March 2016

Unity


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