Difference between revisions of "Category:Glossary"
From polycount
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* [[Texture]] (redirect to [[Category:TextureTypes]]) | * [[Texture]] (redirect to [[Category:TextureTypes]]) | ||
* [[TextureBlending]] | * [[TextureBlending]] |
Revision as of 14:51, 16 August 2010
Category Glossary
A glossary of game terms, derived from the old Polycount glossary.
Pages to port over:
- Texture (redirect to)
- TextureBlending
- TextureCompression
- TextureFiltering
- Tiling
- Transforms
- Triangle
- TrilinearFiltering
- UVCoordinates (redirect to)
- Vertex
- Viewer (both definitions on same page)
- Voxel
- Wavelet
- Yaw
- Z-Buffer
- Zenith
Pages in category "Glossary"
The following 155 pages are in this category, out of 155 total.