Category:Lighting
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Revision as of 17:44, 1 May 2014 by EricChadwick (Talk)
Contents
Category Lighting
Topics about lighting in games.
Lighting Theory
- Practical Light and Color ($) by Jeremy Vickery - video by a lighting artist at Pixar
- Light for Visual Artists: Understanding & Using Light in Art & Design ($) by Richard Yot
- Color and Light: A Guide for the Realist Painter ($) by James Gurney - lighting from a painter's perspective, lavishly illustrated.
- Painting With Light ($) by John Alton - cinematographer's guide to lighting
- Digital Lighting and Rendering ($) by Jeremy Birn - digital artist's guide to lighting
- The Hows and Whys of Level Design - Lighting ($) by Sjoerd 'hourences' De Jong
- Understanding Color by Andrew Price - video by a Blender artist, see also the web page version.
- File:Category:Lighting$lighting richardyot.png <
> LIGHT - a detailed tutorial by Richard Yot - File:Category:Lighting$lighting advlightakram.png <
> Advanced Lighting Techniques by Amaan Akram
Lighting Tutorials
- Character Lighting Tutorial - Marmoset By - by Joe 'EarthQuake' Wilson
- Lighting Basics and You... thread on the Polycount Forum.
- File:Category:Lighting$lighting 3pointbirn.png <
> Three-Point Lighting for 3D Renderings by Jeremy Birn - UDK Volumetric Light Beam Tutorial
Wiki Pages
- Model Presentation#Lighting
-
- Painting_Fundamentals
- AmbientOcclusionVertexColor
- SmoothingGroups
- VertexNormal