User contributions
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- 08:22, 4 December 2023 (diff | hist) . . (0) . . Normal Map Technical Details (→Object-space normal map) (current)
- 08:19, 4 December 2023 (diff | hist) . . (+235) . . Normal Map Technical Details (→Tangent-Space vs. Object-Space)
- 12:46, 15 November 2023 (diff | hist) . . (-39) . . Modular environments (link fix for Creating Trim Textures Free Tutorial) (current)
- 09:19, 22 September 2023 (diff | hist) . . (+105) . . Concept Fundamentals (→Painting Fundamentals: PSG Art Tut link fixed)
- 18:27, 5 September 2023 (diff | hist) . . (+685) . . Ambient occlusion map (Summary improved, current PBR standards, new section on AO+Diffuse.) (current)
- 18:22, 5 September 2023 (diff | hist) . . (+69) . . N File:ZapAndersson AmbientDirectOcclusion.jpg (http://mentalraytips.blogspot.com/2008/11/joy-of-little-ambience.html) (current)
- 09:02, 21 August 2023 (diff | hist) . . (+21) . . Polycount (added Modeling) (current)
- 08:59, 21 August 2023 (diff | hist) . . (+42) . . Polycount (Returning to old list, removing links to empty pages, and alphabetizing the disciplines.)
- 11:43, 20 August 2023 (diff | hist) . . (0) . . N File:Optimizing Megascans Materials.jpg (current)
- 11:26, 20 August 2023 (diff | hist) . . (+62) . . ChannelPacking (→Examples) (current)
- 11:22, 20 August 2023 (diff | hist) . . (+166) . . ChannelPacking (→Examples)
- 09:02, 2 August 2023 (diff | hist) . . (+30) . . Art Bible (broken links fixed) (current)
- 08:58, 2 August 2023 (diff | hist) . . (-11) . . Art Bible
- 08:57, 2 August 2023 (diff | hist) . . (-462) . . Art Bible (dota2 guides)
- 08:55, 2 August 2023 (diff | hist) . . (-24) . . Art Bible (Dota 2 Character Art Guide)
- 11:24, 16 July 2023 (diff | hist) . . (+7) . . LevelOfDetail (current)
- 11:18, 16 July 2023 (diff | hist) . . (+148) . . LevelOfDetail
- 10:41, 16 July 2023 (diff | hist) . . (+714) . . LevelOfDetail
- 10:38, 16 July 2023 (diff | hist) . . (+74) . . LevelOfDetail
- 10:13, 3 June 2023 (diff | hist) . . (+288) . . Modeling (Better summary, added links.) (current)
- 19:49, 4 March 2023 (diff | hist) . . (+133) . . MultiTexture (→Modulation Blending: Creating Layered Materials in Unreal Engine) (current)
- 19:38, 4 March 2023 (diff | hist) . . (+86) . . Modular environments (→Modular Design & Workflow)
- 19:37, 4 March 2023 (diff | hist) . . (+360) . . Modular environments (Witcher3)
- 19:36, 4 March 2023 (diff | hist) . . (0) . . N File:Witcher3BloodAndWine.jpg (current)
- 19:31, 4 March 2023 (diff | hist) . . (-839) . . Modular environments (→Modular Design & Workflow)
- 19:28, 4 March 2023 (diff | hist) . . (+57) . . Modular environments (→Modular Design & Workflow)
- 19:27, 4 March 2023 (diff | hist) . . (-426) . . Modular environments (→Modular Design & Workflow)
- 19:26, 4 March 2023 (diff | hist) . . (-14) . . Modular environments (→Modular Design & Workflow)
- 19:24, 4 March 2023 (diff | hist) . . (+26) . . Modular environments (→Modular Design & Workflow: helderp post-apoc-scene-breakdown)
- 14:20, 28 January 2023 (diff | hist) . . (+86) . . Game Industry (bungie fix)
- 11:56, 27 December 2021 (diff | hist) . . (+14) . . Rigging (→Free Rigs: link fix) (current)
- 16:09, 1 September 2021 (diff | hist) . . (0) . . m Polycount (Removed protection from "Polycount")
- 19:47, 30 August 2021 (diff | hist) . . (+86) . . Game Industry (→Job Searching: animatedjobs.com, gamejobs.work)
- 08:51, 29 June 2021 (diff | hist) . . (-74) . . m ModularBoulderCave (formatting) (current)
- 08:50, 29 June 2021 (diff | hist) . . (-495) . . ModularBoulderCave (adding back the missing image, fixing the forum link, and profile link)
- 10:43, 1 June 2021 (diff | hist) . . (-32) . . Texel (→Links) (current)
- 09:22, 20 May 2021 (diff | hist) . . (+90) . . Polycount:About (→The Polycount Crew: Garth 'welbot' Rönkkö)
- 09:28, 15 May 2021 (diff | hist) . . (-126) . . Subdivision Surface Modeling (→Primers: etereaestudios site died) (current)
- 09:06, 14 May 2021 (diff | hist) . . (+469) . . Modular environments (Creating Trim Textures 4 Part Free Tutorial)
- 09:05, 14 May 2021 (diff | hist) . . (0) . . N File:150px TimSimpson TrimTutorial.jpg (current)
- 09:42, 23 February 2021 (diff | hist) . . (-13) . . Freelance (→Legal & Taxes)
- 09:42, 23 February 2021 (diff | hist) . . (-13) . . Game Industry (→Employee Rights: gag again!)
- 10:07, 20 February 2021 (diff | hist) . . (+5) . . Game Industry (→Employee Rights: GAG PEG link)
- 10:06, 20 February 2021 (diff | hist) . . (+5) . . Freelance (→Legal & Taxes: GAG PEG link)
- 05:50, 29 December 2020 (diff | hist) . . (-342) . . Modular environments (→Modular Design & Workflow: thiago thread no longer has content in it)
- 22:09, 27 December 2020 (diff | hist) . . (-92) . . Polycount:About (→The Polycount Crew: Dustin brown asked for account deletion awhile ago.)
- 10:13, 20 November 2020 (diff | hist) . . (-61) . . Art Bible
- 10:12, 20 November 2020 (diff | hist) . . (+64) . . Art Bible (LOLDefiningtheRiftsVisualStyle.pdf)
- 10:12, 20 November 2020 (diff | hist) . . (+97) . . N File:LOLDefiningtheRiftsVisualStyle.pdf (retrieved from https://lol.garena.com/news/content--dev-blog-defining-rift%E2%80%99s-visual-style) (current)
- 09:26, 20 November 2020 (diff | hist) . . (-17) . . ShoulderTopology (→See Also) (current)
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