ModelingRubbleIntoAPath

From polycount
Revision as of 14:04, 1 March 2013 by EricChadwick (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Modeling Rubble Into a Path

In this post, Joshua Stubbles says:

I'm out the door to work, but I'll drop those pics. I'll modify this post later, with more info on what I did. There's no fancy edge blending going on though, just texture color matching. I suppose I should have done a blend, would look better.


Personal tools
Namespaces

Variants
Actions
Navigation
Tools