Texturing
From polycount
Revision as of 01:03, 4 August 2014 by Cheeseplus (Talk | contribs)
Topics about texturing for games: texture map types, texture file formats, texturing techniques, etc.
Related Pages
- TextureTypes lists the map types used for texturing game models, like NormalMap.
- TextureFormat is for general-use texture file formats, like TGA.
- TextureFormatRuntime is for texture file formats used in-game, like DDS.
- TextureTechnique is for texturing techniques commonly used in game development, like HairTechnique.
- CharacterSculpting and EnvironmentSculpting have information on 3D sculpting.
- ConceptFundamentals has drawing and painting fundamentals.
- TexturingTutorials has tutorials for creating game textures.
Texture Sizes
- How often are 4096 textures used in next-gen gaming on the Polycount Forum