Category:Glossary
From polycount
Revision as of 11:43, 16 August 2010 by BrandonPhoenix (Talk)
Category Glossary
A glossary of game terms, derived from the old Polycount glossary.
Pages to port over:
- Shading
- Sorting
- Spline
- Sprite
- Storyboard
- Strip (was Tri-Strips)
- BlendSubtract
- ColorModel
- Texel
- Texture (redirect to)
- TextureBlending
- TextureCompression
- TextureFiltering
- Tiling
- Transforms
- Triangle
- TrilinearFiltering
- UVCoordinates (redirect to)
- Vertex
- Viewer (both definitions on same page)
- Voxel
- Wavelet
- Yaw
- Z-Buffer
- Zenith
Pages in category "Glossary"
The following 155 pages are in this category, out of 155 total.