Difference between revisions of "Category:EnvironmentFoliage"

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(Climbing Rose Tutorial)
(Uly's ivy)
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== Foliage Tutorials ==
 
== Foliage Tutorials ==
 +
* [http://www.polycount.com/forum/showthread.php?p=1312273#post1312273 "BC" - some simple, game-friendly ivy] - by [http://microwavetower.blogspot.com/ James 'Uly' Stout]<<BR>>How to create game-friendly ivy meshes & textures.
 
* [http://oggyart.com/blog/?p=299 Climbing Rose Tutorial] - by ''[http://www.oggyart.com Mark 'Jenn0_Bing' Foreman]''<<BR>>How to create custom and efficient ivy-style meshes in 3ds Max.
 
* [http://oggyart.com/blog/?p=299 Climbing Rose Tutorial] - by ''[http://www.oggyart.com Mark 'Jenn0_Bing' Foreman]''<<BR>>How to create custom and efficient ivy-style meshes in 3ds Max.
 
* [http://www.3dmotive.com/training/3ds-max/creating-foliage-for-udk/ Creating Foliage for UDK] ($) - by ''[http://www.damianlazarski.com/ Damian 'teaandcigarettes' Lazarski]''<<BR>>Using 3ds Max 2012, Photoshop, and UDK to create grass and tree branches. See also the [http://www.polycount.com/forum/showthread.php?t=92432 Polycount forum thread].
 
* [http://www.3dmotive.com/training/3ds-max/creating-foliage-for-udk/ Creating Foliage for UDK] ($) - by ''[http://www.damianlazarski.com/ Damian 'teaandcigarettes' Lazarski]''<<BR>>Using 3ds Max 2012, Photoshop, and UDK to create grass and tree branches. See also the [http://www.polycount.com/forum/showthread.php?t=92432 Polycount forum thread].

Revision as of 16:19, 2 May 2012

Category Environment Foliage

Topics about foliage and vegetation in games.


Pages in This Category

Foliage Tutorials

Foliage Modeling Tools

There are a lot of tools for modeling high-resolution plants, but few for modeling game-resolution models. Here are a few...

Foliage Rendering

Pages in category "EnvironmentFoliage"

The following 3 pages are in this category, out of 3 total.

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