Difference between revisions of "Category:GameIndustry"

From polycount
Jump to: navigation, search
(renamed headline to match page rename)
(GameStatistics)
Line 7: Line 7:
 
== Industry Insight ==
 
== Industry Insight ==
 
* GDC 2010 [http://www.gdcvault.com/play/1012343/The-Belly-of-the-Whale The Belly of the Whale: Living a Creative Life in the Game Industry] - by [http://www.bobbates.com/ Bob Bates]<<BR>>Insights into how creative types can survive and thrive in the game industry. Highly recommended [http://www.polycount.com/forum/showthread.php?t=74876 by many Polycounters].
 
* GDC 2010 [http://www.gdcvault.com/play/1012343/The-Belly-of-the-Whale The Belly of the Whale: Living a Creative Life in the Game Industry] - by [http://www.bobbates.com/ Bob Bates]<<BR>>Insights into how creative types can survive and thrive in the game industry. Highly recommended [http://www.polycount.com/forum/showthread.php?t=74876 by many Polycounters].
 +
* [[GameStatistics]] has more links.
  
 
== Job Searching ==
 
== Job Searching ==

Revision as of 15:59, 12 July 2010

Category Game Industry

Links and articles about the game industry: how to get game jobs, how to manage your role, etc.


Industry Insight

Job Searching

Most game developers get their jobs by word of mouth, this industry puts personal contacts first and foremost. Networking is key; keep in contact with your friends and former co-workers.

Resumes

Portfolios

Art Tests

  • The GameArtisans thread Art Test Master List<
    >Links to art tests that game companies ask their art applicants to complete.

Interviews

Salary Research

Do the research to figure out what a fair offer is for your skill level and geographic area.

Negotiation

Salary negotiation is an essential skill that will be put to the test when you interview.

Employee Rights

Pages in category "GameIndustry"

The following 6 pages are in this category, out of 6 total.

Personal tools
Namespaces

Variants
Actions
Navigation
Tools