Difference between revisions of "Foliage"

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* [http://www.crydev.net/viewtopic.php?p=981387#p981387 Foliage growth in CryEngine 3] Crydev forum post. Probably using a gradient in the alpha to grow the leaves. Another video [http://www.crydev.net/viewtopic.php?p=1000239#p1000239 here] showing both grass and leaf growth.
 
* [http://www.crydev.net/viewtopic.php?p=981387#p981387 Foliage growth in CryEngine 3] Crydev forum post. Probably using a gradient in the alpha to grow the leaves. Another video [http://www.crydev.net/viewtopic.php?p=1000239#p1000239 here] showing both grass and leaf growth.
  
[[Category:Environment]] [[Category:EnvironmentModeling]] [[Category:EnvironmentTexturing]]
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[[Category:Environment]] [[Category:EnvironmentFoliage]] [[Category:EnvironmentModeling]] [[Category:EnvironmentTexturing]]

Revision as of 10:56, 28 November 2014

Topics about foliage and vegetation in games.

Foliage Tutorials

General Techniques

3ds Max

Maya

CryEngine

Unity

UDK

Foliage Tools

These tools are useful for creating game-resolution models.

Stand Alone

3ds Max

UDK

Foliage Rendering

Foliage Examples


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