Difference between revisions of "Model Presentation"

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* attachment:modelmat_volchik.png <br>[http://www.artemstudios.com/08Portfolio/Tutorial/MaterialRenderingTut.htm High Poly Material Rendering Tutorial] - by ''[http://www.artemstudios.com Artem "X-Convict" Volchik]''<br>Double-specular material setup in 3ds Max. Discussion and examples [http://boards.polycount.net/showthread.php?t=60887 here in Polycount].<br><br>
 
* attachment:modelmat_volchik.png <br>[http://www.artemstudios.com/08Portfolio/Tutorial/MaterialRenderingTut.htm High Poly Material Rendering Tutorial] - by ''[http://www.artemstudios.com Artem "X-Convict" Volchik]''<br>Double-specular material setup in 3ds Max. Discussion and examples [http://boards.polycount.net/showthread.php?t=60887 here in Polycount].<br><br>
 
* attachment:modelmat_gullotti.png <br>[http://boards.polycount.net/showthread.php?t=69829 MR materials for 3ds Max] - by ''[http://www.aliquaforma.com/ Enrico "SyncViewS" Gullotti]''<br>mental ray materials for 3ds Max, including dark shiny, light wireframe, and dark wireframe. Discussion and examples [http://boards.polycount.net/showthread.php?t=69829 here in Polycount].<br><br>
 
* attachment:modelmat_gullotti.png <br>[http://boards.polycount.net/showthread.php?t=69829 MR materials for 3ds Max] - by ''[http://www.aliquaforma.com/ Enrico "SyncViewS" Gullotti]''<br>mental ray materials for 3ds Max, including dark shiny, light wireframe, and dark wireframe. Discussion and examples [http://boards.polycount.net/showthread.php?t=69829 here in Polycount].<br><br>
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* attachment:modelmat_engineeringdraper.png <br>[http://www.xenomorphic.co.uk/doc_engineering.htm Engineering Material] - by ''[http://www.xenomorphic.co.uk Pete Draper]''<br>Outline and cross-hatching render setup, using the Ink and Paint material in 3ds Max.<br><br>
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== Lighting ==
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* attachment:lighting_3pointbirn.png <br> [http://www.3drender.com/light/3point.html Three-Point Lighting for 3D Renderings] - by ''[http://www.3drender.com Jeremy Birn]'' <br> How to create the classic Hollywood lighting scheme called three-point lighting.<br><br>
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* attachment:lighting_richardyot.png <br> [http://www.itchy-animation.co.uk/light.htm LIGHT - a detailed tutorial] - by ''[http://www.itchy-animation.co.uk Richard Yot]'' <br>A detailed dissection of real-world lighting.<br><br>
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* attachment:lighting_advlightakram.png <br> [http://warpedspace.org/lightingT/part1.htm Advanced Lighting Techniques]  - by ''[http://warpedspace.org Amaan Akram]'' <br>Lighting for mood using basic lighting theories.<br><br>
  
 
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* Return to [[Polycount|Main Page]]<br> Return to [[Category:Modeling]]
 
* Return to [[Polycount|Main Page]]<br> Return to [[Category:Modeling]]

Revision as of 08:27, 29 April 2010

Model Presentation

Lighting


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