User contributions
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- 19:12, 5 August 2014 (diff | hist) . . (0) . . m User:Beefaroni (EricChadwick moved page Beefaroni to User:Beefaroni: moving to User)
- 19:11, 5 August 2014 (diff | hist) . . (0) . . m User:JoostVanhoutte (EricChadwick moved page JoostVanhoutte to User:JoostVanhoutte: moving to User)
- 19:03, 5 August 2014 (diff | hist) . . (-203) . . User:EricChadwick (cleanup)
- 16:13, 26 June 2014 (diff | hist) . . (-30) . . Normal map (swizzling not channel-packing)
- 18:27, 25 June 2014 (diff | hist) . . (+25) . . Normal map (channel packing)
- 10:22, 24 January 2013 (diff | hist) . . (+663) . . Normal map (Hard Edge Discussions, Solving Wavy Lines)
- 14:49, 31 October 2012 (diff | hist) . . (+172) . . Normal map (You're making me hard)
- 17:47, 10 July 2012 (diff | hist) . . (+355) . . Normal map (ambient occlusion)
- 14:23, 7 May 2012 (diff | hist) . . (+139) . . Normal map (related)
- 13:47, 27 February 2012 (diff | hist) . . (-1) . . Normal map (3DTutorials/Modeling High-Low Poly Models for Next Gen Games)
- 10:28, 29 September 2011 (diff | hist) . . (-30) . . Normal map (fixed link for Normal Map Deepening)
- 22:13, 4 August 2011 (diff | hist) . . (+283) . . Normal map (Autodesk whitepaper)
- 09:08, 6 April 2011 (diff | hist) . . (+24) . . Normal map (Real-Time Normal Map DXT Compression link fixed)
- 08:52, 6 April 2011 (diff | hist) . . (+6) . . Normal map (new nvidia links)
- 18:42, 22 December 2010 (diff | hist) . . (+175) . . Normal map (#Solving_Wavy_Lines link)
- 14:13, 14 December 2010 (diff | hist) . . (0) . . Normal map (link to EQ's advice about adding bevels)
- 13:30, 30 September 2010 (diff | hist) . . (+162) . . Normal map (added "Level of Detail Models")
- 12:03, 14 September 2010 (diff | hist) . . (-10) . . Normal map (syntax)
- 12:02, 14 September 2010 (diff | hist) . . (+462) . . Normal map (re-org of Baking section)
- 11:47, 14 September 2010 (diff | hist) . . (+121) . . Normal map (knak47 antialiasing example, anchor fix)
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