User contributions
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- 11:56, 5 June 2016 (diff | hist) . . (+15) . . Modular environments (→More Information: Level Design)
- 11:56, 5 June 2016 (diff | hist) . . (+4) . . Modular environments (→More Information: Level Design)
- 09:58, 5 June 2016 (diff | hist) . . (-22) . . Polycount (Environment)
- 07:45, 29 May 2016 (diff | hist) . . (+23) . . PhotoshopTools (→Actions, Filters, Scripts: Layer Cake info)
- 07:10, 29 May 2016 (diff | hist) . . (+1) . . Game Industry (→Being a Developer)
- 07:10, 29 May 2016 (diff | hist) . . (-3) . . Game Industry (→Being a Developer)
- 20:20, 27 May 2016 (diff | hist) . . (-47) . . Portfolio
- 20:19, 27 May 2016 (diff | hist) . . (+25) . . Polycounter Job Census (Category:GameIndustry)
- 20:17, 27 May 2016 (diff | hist) . . (-24) . . Category:Tools (removing categories) (current)
- 20:17, 27 May 2016 (diff | hist) . . (-62) . . Category:Rendering (removing categories) (current)
- 20:16, 27 May 2016 (diff | hist) . . (+23) . . Tools (Category:Technology)
- 20:15, 27 May 2016 (diff | hist) . . (+5) . . Shaders
- 20:15, 27 May 2016 (diff | hist) . . (-118) . . Category:Shaders (removing categories) (current)
- 20:13, 27 May 2016 (diff | hist) . . (+23) . . Prop Modeling (Category:Discipline)
- 20:12, 27 May 2016 (diff | hist) . . (-30) . . Category:SpecialEffects (removing Category:Discipline) (current)
- 20:12, 27 May 2016 (diff | hist) . . (-24) . . Category:Props (removing Category:Discipline) (current)
- 20:12, 27 May 2016 (diff | hist) . . (-31) . . Category:Lighting (removing Category:Discipline) (current)
- 20:12, 27 May 2016 (diff | hist) . . (-11) . . Category:Environment (current)
- 20:12, 27 May 2016 (diff | hist) . . (-30) . . Category:Environment (removing Category:Discipline)
- 20:11, 27 May 2016 (diff | hist) . . (-30) . . Category:Concept (removing Category:Discipline) (current)
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