User contributions
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- 09:04, 1 March 2018 (diff | hist) . . (+113) . . Game Industry (→How to Get In: Polygon Academy article)
- 09:02, 1 March 2018 (diff | hist) . . (+178) . . Game Industry (→How to Get In: 10 "insider tips" for artists applying to game studios)
- 19:06, 22 February 2018 (diff | hist) . . (+122) . . LevelOfDetail (→Links: Questioning my LOD workflow)
- 09:58, 20 February 2018 (diff | hist) . . (+194) . . Texture Baking (→Baking Tools: Recommended software for baking normals/ambient occlusion maps?)
- 19:00, 19 February 2018 (diff | hist) . . (+20) . . Texture Baking (→UV Coordinates: tangent basis)
- 12:58, 21 January 2018 (diff | hist) . . (+92) . . ChannelPacking (→Swizzle: why green bias)
- 12:44, 21 January 2018 (diff | hist) . . (+15) . . ChannelPacking (Unity specular alpha example)
- 12:44, 21 January 2018 (diff | hist) . . (+79) . . N File:StandardShaderSpecularMap1000kgWeight.png (https://docs.unity3d.com/uploads/Main/StandardShaderSpecularMap1000kgWeight.png) (current)
- 12:34, 21 January 2018 (diff | hist) . . (+735) . . ChannelPacking (→Examples: unreal and unity)
- 12:32, 21 January 2018 (diff | hist) . . (+78) . . N File:Unity Smoothness Alpha.jpg (https://docs.unity3d.com/Manual/StandardShaderMaterialParameterSmoothness.html) (current)
- 12:32, 21 January 2018 (diff | hist) . . (+104) . . N File:TM Mask Example.jpg (https://docs.unrealengine.com/latest/images/Engine/Rendering/Materials/HowTo/Masking/TM_Mask_Example.jpg) (current)
- 08:54, 12 January 2018 (diff | hist) . . (+34) . . N Modular (Redirected page to Modular environments) (current)
- 09:22, 3 January 2018 (diff | hist) . . (+32) . . Shaders (→What is a Shader?: trading better performance)
- 14:16, 31 December 2017 (diff | hist) . . (+13) . . PBR
- 14:14, 31 December 2017 (diff | hist) . . (+112) . . PBR
- 14:14, 31 December 2017 (diff | hist) . . (-112) . . PBR (→Tutorials)
- 11:16, 28 December 2017 (diff | hist) . . (+58) . . Subdivision Surface Modeling (→Tips & Tricks: subdiv_quad_topology_tips_PeterSatera.jpg)
- 11:16, 28 December 2017 (diff | hist) . . (+31) . . N File:Subdiv quad topology tips PeterSatera.jpg (https://twitter.com/PeterSatera) (current)
- 08:48, 24 December 2017 (diff | hist) . . (+48) . . Game Industry (→Art Tests)
- 08:39, 24 December 2017 (diff | hist) . . (+3) . . Game Industry (→Being a Developer: how to hire an artist)
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