User contributions
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- 10:11, 2 April 2020 (diff | hist) . . (+192) . . Polycount:About (→Forum Snapshots: 4-1-2020, 4-2)
- 10:10, 2 April 2020 (diff | hist) . . (0) . . N File:PolycountForums2020-04-02.jpg (current)
- 10:08, 2 April 2020 (diff | hist) . . (0) . . N File:PolycountForums2020-04-01.jpg (current)
- 18:40, 24 March 2020 (diff | hist) . . (+58) . . Game Industry (→Employee Rights: gag book link fix)
- 11:58, 14 March 2020 (diff | hist) . . (-42) . . BaseMesh (→Creating a Base Mesh: broke link removed) (current)
- 12:51, 7 March 2020 (diff | hist) . . (-321) . . Concept Fundamentals (→Composition: removed deaders)
- 12:48, 7 March 2020 (diff | hist) . . (-25) . . Concept Fundamentals (→Composition: http://www.clement-melendez.com/portfolio/essays)
- 13:30, 27 February 2020 (diff | hist) . . (+65) . . Game Industry (→Salary Research: loveforgames.com/salary)
- 12:26, 27 February 2020 (diff | hist) . . (+1) . . Game Industry (→Negotiation: PC forum link)
- 12:26, 27 February 2020 (diff | hist) . . (+1) . . Game Industry (→Negotiation: Quincy's article moved)
- 08:50, 28 January 2020 (diff | hist) . . (-2) . . MultiTexture (→Trim Sheets)
- 08:48, 28 January 2020 (diff | hist) . . (+338) . . MultiTexture (→Trim Sheets: PixelMasher vids)
- 08:37, 28 January 2020 (diff | hist) . . (-2) . . MultiTexture (→Edge Blending)
- 10:45, 15 January 2020 (diff | hist) . . (+163) . . Shaders (→Advanced Tutorials: Jason Booth file) (current)
- 10:45, 15 January 2020 (diff | hist) . . (+240) . . N File:Boston Game Dev Group 2020 Shaders.pdf (Shared with me by Jason Booth, as a Google Slides file. https://docs.google.com/presentation/d/1Cwxf5Tw9sjW3Z97m2WpNXRsc9h1q6FIrU2UjL-4HQNI/edit?usp=sharing) (current)
- 08:54, 15 January 2020 (diff | hist) . . (0) . . Shaders (→Creating Shaders: corrected link 3)
- 08:53, 15 January 2020 (diff | hist) . . (+210) . . Shaders (→Beginner Tutorials: Cloward playlist links.)
- 08:50, 15 January 2020 (diff | hist) . . (+363) . . Shaders (Ben Cloward videos)
- 10:35, 8 December 2019 (diff | hist) . . (+245) . . Game Industry (→How to Get In: 8 Tips for Artists Struggling With Motivation)
- 18:10, 4 December 2019 (diff | hist) . . (+34) . . PBR (→Tutorials: Adobe PBR) (current)
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