User contributions
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- 10:13, 20 November 2020 (diff | hist) . . (-61) . . Art Bible
- 10:12, 20 November 2020 (diff | hist) . . (+64) . . Art Bible (LOLDefiningtheRiftsVisualStyle.pdf)
- 10:12, 20 November 2020 (diff | hist) . . (+97) . . N File:LOLDefiningtheRiftsVisualStyle.pdf (retrieved from https://lol.garena.com/news/content--dev-blog-defining-rift%E2%80%99s-visual-style) (current)
- 09:26, 20 November 2020 (diff | hist) . . (-17) . . ShoulderTopology (→See Also) (current)
- 09:25, 20 November 2020 (diff | hist) . . (-26) . . ShoulderTopology (→See Also)
- 09:22, 20 November 2020 (diff | hist) . . (-18) . . ShoulderTopology
- 18:00, 12 November 2020 (diff | hist) . . (-14) . . Art Bible (LOL)
- 18:47, 4 October 2020 (diff | hist) . . (+191) . . Texture Baking (→UV Coordinates: tiled info)
- 20:40, 15 September 2020 (diff | hist) . . (-62) . . Concept (→Tutorials: concept-art-smarts is a duplicate)
- 13:59, 28 July 2020 (diff | hist) . . (+1) . . m Game Industry (→Art Tests)
- 13:59, 28 July 2020 (diff | hist) . . (-21) . . m Game Industry (→Art Tests)
- 13:58, 28 July 2020 (diff | hist) . . (-175) . . m Game Industry (→Art Tests)
- 13:55, 28 July 2020 (diff | hist) . . (+180) . . Game Industry (→Art Tests: Being ignored again after art test. Anyone know why this happens?)
- 13:46, 28 July 2020 (diff | hist) . . (+157) . . Game Industry (→Art Tests: Your Art Test is BAD, this is why (And how to improve it))
- 13:42, 22 July 2020 (diff | hist) . . (+29) . . N Anisotropy (Redirected page to Anisotropic map) (current)
- 13:08, 25 June 2020 (diff | hist) . . (-13) . . Normal Map Modeling (→Mirroring: mirroring requires specific shader support) (current)
- 13:08, 25 June 2020 (diff | hist) . . (+40) . . Normal Map Technical Details (→Object-space normal map: Mirroring link)
- 14:51, 21 June 2020 (diff | hist) . . (+173) . . Texture atlas (→Tutorials: Tiling within subUV or pseudo-volume textures) (current)
- 08:07, 20 June 2020 (diff | hist) . . (+30) . . N Alpha blend (Adding a redir) (current)
- 11:27, 17 June 2020 (diff | hist) . . (-328) . . Parallax Map (→How To Create: Shader FX and UDK sites are gone.) (current)
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