3DTutorials/Modeling High-Low Poly Models for Next Gen Games

From polycount
Jump to: navigation, search

A four-part Normal map tutorial by João 'Masakari' Costa.

Part 1

JoaoCosta Modeling for Next Gen Games p1.jpg

Part 2

JoaoCosta Modeling for Next Gen Games p2.jpg

Part 3

JoaoCosta Modeling for Next Gen Games p3.jpg

Part 4

JoaoCosta Modeling for Next Gen Games p4.jpg


Personal tools
Namespaces

Variants
Actions
Navigation
Tools