Self shadowed bump map

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This is a Normal map variant that contains directional ambient occlusion information in the map, used in the Source engine for self-shadowed bump mapping.

SelfShadowedBumpMapping example.jpg SelfShadowedBumpMapping maps.jpg
Images by Valve Software

Efficient Self-Shadowed Radiosity Normal Mapping white paper by Valve.

SSbump Generator is a tool for generating Self-Shadowed Bump Maps from existing height maps or normal maps.

XNormal can bake SSBump textures from a highpoly source.


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