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  • ...artifacts on the shaded surface... the specular highlight may speckle like crazy, the surface may get patches of odd shadowing, etc. To help you avoid this
    26 KB (4,013 words) - 10:41, 27 November 2018
  • ...-texture-tools-adobe-photoshop NVIDIA filter] or [http://www.crazybump.com Crazy Bump] instead of just building it.
    2 KB (293 words) - 13:39, 24 March 2015
  • ''As pioneers in the field of innovative software we are as crazy about 3D as you are, and because we are excited by and indebted to your cre
    27 KB (4,510 words) - 08:33, 26 June 2021
  • ...to the modeler’s advantage, though because even if the upper body LOOKS crazy in the animation you simply rely on the tag representation to compensate fo
    19 KB (2,817 words) - 08:55, 17 November 2015
  • ...nt artists, using the '''Unity engine'''. Its not a triple a or something crazy, but i really enjoyed working on it. About how i manage my cracks well I dont use crazy techniques i guess, i play a lot with the pressure of my tablet using the
    6 KB (1,092 words) - 18:44, 26 January 2015
  • ...unfiltered texture pixels get smaller than screen pixels they shimmer like crazy, because the pixels are quickly switching from one color to another. This i
    5 KB (830 words) - 09:31, 17 November 2016
  • ...s residing in the depths of the Amazon, poison dart frogs, in all of their crazy color schemes. The telekinetic part comes from a firm belief that if you c
    2 KB (296 words) - 04:45, 29 July 2014
  • ...ing a [[Tools#A2D_Normal_Map_Software|2D normal mapping tool]] like nDo or Crazy Bump. This can save a lot of time, but can cause seams if you're not carefu
    3 KB (393 words) - 13:13, 28 October 2017
  • == Crazy Bump Software (Austin, TX) ==
    19 KB (2,091 words) - 11:52, 29 August 2021

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